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Deliver At All Costs

ROLE

Gameplay Programmer

DESCRIPTION

Deliver At All Costs is a narrative driven action game with a heavily destructible world. The player steps into the shoes of Winston Green, a down on his luck courier with anger-management issues, on his journey and inevitable downward spiral towards insanity.

MY WORK

  • Destruction Performance Analyzing

  • Gameplay Programming

  • Prototyped All Missions And Mechanics

  • Input To The Game Design

YEAR

2025

GENRE

SINGLEPLAYER / ACTION / DESTRUCTION

PLATFORM

PC / PS5 / XBOX - Unity Engine

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